@inproceedings{oai:nagasaki-u.repo.nii.ac.jp:00016833, author = {Hamada, Tsuyoshi and Benkrid, Khaled and Nitadori, Keigo and Taiji, Makoto}, book = {2009 NASA/ESA Conference on Adaptive Hardware and Systems}, month = {Jul}, note = {In this paper, we describe the implementation of gravitational force calculation for N-body simulations in the context of Astrophysics. It will describe high performance implementations on general purpose processors, GPUs, and FPGAs, and compare them using a number of criteria including speed performance, power efficiency and cost of development. These results show that, for gravitational force calculation and many-body simulations in general, GPUs are very competitive in terms of performance and performance per dollar figures, whereas FPGAs are competitive in terms of performance per Watt figures., 2009 NASA/ESA Conference on Adaptive Hardware and Systems (AHS) : San Francisco, CA, USA, 2009.07.29-2009.08.1, 2009 NASA/ESA Conference on Adaptive Hardware and Systems, pp.447-452; 2009}, pages = {447--452}, publisher = {IEEE}, title = {A Comparative Study on ASIC, FPGAs, GPUs and General Purpose Processors in the O(N^2) Gravitational N-body Simulation}, year = {2009} }