@article{oai:nagasaki-u.repo.nii.ac.jp:00000931, author = {林, 徹}, journal = {長崎大学経済学部研究年報, Annual review of economics}, month = {Jun}, note = {This paper shows how students learn fundamental business skills effectively and efficiently in the classroom using the boardgame MONOPOLYR: long range vison or strategy, price bargaining, storytelling, communicating, stock and flow, fund-raising by mortgaging, and so on. Based on both large classes consisted of 15 times @90min. during three months, and small classes of just one time @80-100min. delivered especially at high school, we have found it relevant not to render the official rule rigidly but to let them exercise games without perfect knowledge about it. In fact, the CD software for WindowsR helps tutors give students basic skills of the game itself and some business foundations around the game as well as the official rule., 長崎大学経済学部研究年報, 36, pp.83-111; 2020}, pages = {83--111}, title = {教室におけるモノポリー(MONOPOLYR)の活用}, volume = {36}, year = {2020} }