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オブジェクト指向知識設計に関する考察
http://hdl.handle.net/10069/24265
http://hdl.handle.net/10069/24265537127e7-48a0-4b76-96d7-1c5b8f4cab3a
名前 / ファイル | ライセンス | アクション |
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kogaku18_30_04.pdf (655.6 kB)
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Item type | 紀要論文 / Departmental Bulletin Paper(1) | |||||
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公開日 | 2010-10-18 | |||||
タイトル | ||||||
タイトル | オブジェクト指向知識設計に関する考察 | |||||
言語 | ||||||
言語 | jpn | |||||
資源タイプ | ||||||
資源タイプ識別子 | http://purl.org/coar/resource_type/c_6501 | |||||
資源タイプ | departmental bulletin paper | |||||
著者 |
清木, 泰弌
× 清木, 泰弌 |
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著者別名 | ||||||
姓名 | Seiki, Yasukazu | |||||
その他のタイトル | ||||||
その他のタイトル | Considerations on Object-oriented Knowledge Design | |||||
抄録 | ||||||
内容記述タイプ | Abstract | |||||
内容記述 | Object-oriented programming paradigm is fundamentally different from traditional functional methods. It is characterized by the class of objects, which is the primary elements of programming. In this paper, object-based knowlege design is considered on the metaphorical structures of experiences and the interaction of subject and environment. Knowledge can be decomposed into various categories, and the categories consist of articulations of basic behaviors. Objects are organized by these articulated behaviors to form knowledge organization. Knowledge must be considered together with the learning processes in which the teacher and the learner are treated as actor objects doing their own tasks,i.e.,explaining and understanding. | |||||
書誌情報 |
長崎大学工学部研究報告 en : Reports of the Faculty of Engineering, Nagasaki University 巻 18, 号 30, p. 23-30, 発行日 1988-01 |
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ISSN | ||||||
収録物識別子タイプ | ISSN | |||||
収録物識別子 | 02860902 | |||||
EISSN | ||||||
収録物識別子タイプ | ISSN | |||||
収録物識別子 | 18805574 | |||||
書誌レコードID | ||||||
収録物識別子タイプ | NCID | |||||
収録物識別子 | AN00178418 | |||||
著者版フラグ | ||||||
出版タイプ | VoR | |||||
出版タイプResource | http://purl.org/coar/version/c_970fb48d4fbd8a85 | |||||
出版者 | ||||||
出版者 | 長崎大学工学部 | |||||
出版者別言語 | ||||||
Faculty of Engineering, Nagasaki University | ||||||
引用 | ||||||
内容記述タイプ | Other | |||||
内容記述 | 長崎大学工学部研究報告, 18(30), pp.23-30; 1988 |